observable ~master (2021-08-23T08:04:24Z)
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SignalSocket.connect
observable
signal
SignalSocket
Undocumented in source. Be warned that the author may not have intended to support it.
void
connect
(SignalConnection c, void delegate(Params) @(system) nothrow callable)
void
connect
(SignalConnectionContainer cc, void delegate(Params) @(system) nothrow callable)
void
connect
(SignalConnection c, void delegate(Params) @(safe) nothrow callable)
void
connect
(SignalConnectionContainer cc, void delegate(Params) @(safe) nothrow callable)
void
connect
(SignalConnection c, Callable callable, FixedParams fixed_args)
struct
SignalSocket
(PARAMS...)
void
connect
(
Callable
FixedParams
...
)
(
ref
SignalConnection
c
,
Callable
callable
,
FixedParams
fixed_args
)
if
(
!
is
(
Callable
:
void
delegate
(
Params
)
) &&
is
(
typeof
(
Callable.init
(
Params.init
,
FixedParams.init
)))
&&
__traits(
compiles
,
(
)
nothrow)
)
void
connect
(SignalConnectionContainer cc, Callable callable, FixedParams fixed_args)
void
connect
(SignalConnection c, void delegate(Params) callable)
void
connect
(SignalConnectionContainer cc, void delegate(Params) callable)
void
connect
(SignalConnection c, Callable callable, FixedParams fixed_args)
void
connect
(SignalConnectionContainer cc, Callable callable, FixedParams fixed_args)
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observable
signal
SignalSocket
aliases
Params
constructors
this
destructors
~this
functions
connect
postblits
this(this)